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Atomic Age Speed on Shades of Game
..works best on small screens!
gamerdad
Atomic Age Speed
gamerdad I’ve continued to dive into this Australian campaign for another couple hour-long play sessions and have come to the ultimate conclusion that as much as I like this game I’m probably playing it far less strategically than the designers intended.

It’s not that I’m not strategic, but I’ve come to notice that my play style is way more casual than details-oriented. The game famously floods you with dozens of narrative threads all meant as tweaks and dials and knobs and gears to micromanage the course of a civilization thru history. That’s the appeal. That’s the game. And I’m sitting here thinking about how difficult it is to keep all those metaphorical plates spinning as I play. I’m clicking from turn to turn and building all the little pieces to grow my team wondering how some people keep track of it all. But I started to then think about how much I tend to rush it all. Click. Next. Click click. Next.

Then the obvious dawned on me: there’s no rush. I could spend hours on each turn if I wanted. I could read every option. Look at all the data before each play, each spend, each build. I could, but I usually don’t. I just click, click and click some more. Strategy never happens at pace, it is methodical and slow, and I just play “wrong” when I play casually.

I mean, I’m not sure if that changes anything at all whatsoever, but it’s interesting to notice and think about.

Wednesday the 4th of September, 2024, in the morning.
shades of game